Tech site Ars Technica has run a series called Steam Gauge that centers around the sampled data from Steam. Ars Technica has followed that series up with another one focused on Xbox Live. It’s a large study “conducted with a third-party” based on more than 900,000 Xbox One users so it might be best to take these results with a grain of salt, but if the findings are accurate, they reveal of findings you’d expect as well as some surprises.

Here are some of the biggest takeaways from Ars Technica‘s research (which you can read in full here):

  • 54.7 percent of ¬†Xbox One users tested spend the majority of their time playing Xbox One games while 16.5 percent users spend the majority of time watching Netflix.
  • Sampled Xbox 360 users spend 34.7 percent of their time watching Netflix.
  • Only 1.5 percent of the time sampled was spent on Backwards Compatible titles.
  • The most popular games played online include obvious heavy hitters like Battlefield 1 and Madden but also some surprises: Rainbow Six Siege and Forza Horizon.

The whole study is fascinating and you should check it out if you want a brief window into why Microsoft might be making the decisions it does when it comes to balancing games and streaming services.

Our Take
Like we said above, it’s probably a good idea to take these results with a grain of salt. Still Ars Techinca is a reputable site and these results are interesting, especially just how unpopular Backwards¬†Compatibility is.

[Source: Ars Technica]
the author Javy Gwaltney